Episode 121 – Historical Larp Design

September 16, 2017

Historical Larp Design

Recorded at Metatopia 2016

 

Presented by Moyra Turkington, Kimberley Lam, Shoshana Kessock, Elsa Henry, Rachel E.S. Walton, and moderated by Alex Roberts

This panel is all about re-evaluating the real diversity in historical settings, the difficulties of researching for historical non-western, non-white events and eras, especially those that feature women. It serves to discuss both larp design, and tabletop design, and is well worth a listen.

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Episode 120 – Game Master Mechanics

September 3, 2017

Game Master Mechanics

Recorded at Metatopia 2016

Presented by Vincent Baker and and Jason Pitre.

Role playing games have a long history of providing detailed rules on how players may act in the fiction. Very few games provide explicit direction and purposefully designed tools to constrain GMs. Let’s talk about the various approaches, from Fronts, to Countdown Clocks, Doom Pools, and more. Where can GM mechanics change design?

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Episode 119 – Powered by the Apocalypse

July 15, 2017

Powered by the Apocalypse: Using Apocalypse World to Outline and Draft Your Own RPG 

Special episode, recorded online.

Presented by Meguey Baker, Vincent Baker, and Jason Pitre.

Apocalypse World offers a powerful, flexible framework you can use to outline, draft, and potentially finish your own role playing games. Dozens of creators, both experienced designers and first-timers, have used it with great success, and you can too. It’s not a game system, it’s an easy approach to game system design, a reliable way to get your creative vision quickly into a playable form. In this episode, we discuss apocalypse World’s philosophy and foundation, describe the fit and purpose of each of its systems, and point out fruitful ways to build on them, contradict them, repurpose them, subvert them, and go far beyond them.

A copy of the presentation that goes along with the episode is Available Here.

This panel was originally presented at Metatopia 2016, but technical problems at the audio meant that we had to re-record the discussion. It’s an excellent one though, where we discuss issues of the structure behind apocalypse, where the heavy design work needs to happen, the decision points on move construction, and how consent/power fit into the context of the framework.

Enjoy and share this episode freely!

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Episode 118 – Breaking into Board Games

July 8, 2017

Breaking into Board Games

Recorded at Breakout Con 2017

Presented by Pam Walls, Tim BrownEric Lang, Sen-Foong Lim, and moderated by Daryl Andrews.

Want to design a board game? Have no idea how to get into the industry? Join our wonderful set of panelists to talk about how to enter the board game design world, do some playtesting, and get your game published.

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Episode 117 – What’s up in Tabletop Games?

July 2, 2017

What’s Up in Tabletop Games?

Recorded at Breakout Con 2017

Presented by Michelle Lyons-McFarland, Jonathan Gilmour, Robin D. Laws, Eric Lang, and moderator Jonathan Lavallee.

Bombard our panelists with questions about tabletop gaming and the many directions it’s headed in.

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Episode 116 – Creating Horror in Games

June 24, 2017

Creating Horror in Games

Recorded at Breakout Con 2017

Presented by Michelle Lyons-McFarland, Jonathan Gilmour, and moderator  Jacqueline Bryk,

Like ghosties, ghoulies, long-legged beasties, and things that go bump in the night? Join us for a panel on how to incorporate gothic horror tropes into your project or campaign!

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Episode 115 – Sex in Games

June 17, 2017

Sex in Games

Recorded at Breakout Con 2017

Presented by Moyra Turkington, Jacqueline Bryk, Alex Roberts, and moderator Emily Griggs.

From the Ramayana to Romeo and Juliet, love and passion are at the heart of some of the most timeless stories ever told. So, how do we explore these themes in roleplaying games? How do we as players and GMs help each other have fun and stay safe? What systems bring sex and romance to the forefront? What’s that thing larpers are doing with their hands? Your panelists will answer all these questions, and many more.

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Episode 114 – GM Troubleshooting

June 4, 2017

GM Troubleshooting

Recorded at Breakout Con 2017

Presented by Robin Laws, Matt McFarland, Anna Kreider and moderator Fraser Ronald.

Solve your toughest GMing problems with the aid of our masterful panelists. Discussing the challenges of the game master’s life.

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Episode 113 – Art in Games

May 14, 2017

Art in Games

Recorded at Breakout Con 2017

Presented by  Rachel Kahn, Anna Kreider, Emily Griggs, and moderator Cory Reid

Demystifying the process of how art gets created for games — how to get commissions, how the process works, and what art can do for a game besides look great! The art that surrounds a game greatly influences how the game gets played, and inspires the players at the table. Join Anna Kreider, Rachel Kahn and Emily Griggs as they discuss the role of art in gaming.

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Episode 112 – Getting Kids into Games

May 6, 2017

Getting Kids into Games

Recorded at Breakout Con 2017

Presented by Daniel Kwan, Rachel Kahn, Sean Munro and moderator Pieter van Hiel  

We love role-playing games! Regardless of the game system, the storytelling, dice rolling, teamwork, and creative thinking involved in all tabletop RPGs have had a profound impact on our lives. But how do you introduce families and children to the imagination, storytelling, empowerment, and cooperation involved in gaming? Find out how to lay the groundwork for future, more complicated RPG sessions with your kids and family!

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