Episode 158 - How to Work with Artists

June 16, 2018

Recorded at Metatopia 2017

Presented by Jack Parra, Scott Bowmanchester, Chris Kreuter.

The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly. 

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Episode 157 - Writing Religions Respectfully

June 9, 2018

Recorded at Metatopia 2017

Presented by Julia Ellingboe, Jess Banks and Laiel.

Our panelists will talk about about incorporating actual real life systems of faith into settings, themes, and conflicts, rather than to making up a religion for a game. Let's talk about about writing about faith, particularly when it's different from our own. 

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Episode 156 - Running Successful Playtests

June 2, 2018

Recorded at Metatopia 2017

Presented by Ann Stolinsky, Darren Watts, Tim Rodriguez, Justin Rogers.

Running a successful playtest when it's your creation on the table is hard work. It goes beyond putting your game on the table and hoping for the best. Join our panelists for tips and tricks on how to get benefit from every session, including those that don't go according to script. 

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Episode 155 - Killing your Darlings

May 26, 2018

Recorded at Metatopia 2017

Presented by John Adamus and Ann Stolinsky.

Editing is the crucible through which your idea passes in order to emerge as the game and experience you intended. Find out what works, what doesn't, and how to navigate the red flags and feelings around them. 

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Episode 154 - What Games Attract Retailers and Distributors

May 19, 2018

Recorded at Metatopia 2017

Presented by Brian Dalrymple, Jason Walters, Melissa Lewis-Gentry.

Getting your game(s) into stores usually means dealing with distributors. How do you get their attention? What do they expect from you? If you're planning on going direct to retailers, what's the best way to do that? If you're planning on operating outside of traditional distribution, are you leaving money on the table? This is panel gives an overview of the 3-tier distribution system, including its strengths, weaknesses, and alternatives.

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Episode 153 - From Idea to Product

May 12, 2018

Recorded at Metatopia 2017

Presented by John Adamus, Bryan Shipp, Laura Simpson, Tim Rodriguez

Games are a hydra on a roller coaster on fire. There's so much to do, so much to avoid doing, so much to plan for, and so much to hope works out. We'd like to talk about the process.

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Episode 152 - Creating Compelling Adventures

May 5, 2018

Recorded at BreakoutCon 2018

Presented by: Robin LawsRachel Kahn, Jax Bryk, and Cindy Moore

Moderator: Pieter van Hiel

From fascinating NPCs to deadly dragons, each adventure the heroes brave must be memorable. Join our incredible panelists to discuss how to keep your adventures interesting and keep your players coming back for more!

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Episode 151 - Crafting the Experience at the Table

April 28, 2018

Recorded at BreakoutCon 2018

Presented by: Rachel Kahn, Mark Richardson, Daniel Kwan, Alex Roberts

Moderator: Philip Vecchione

How do maps, minis, props, tools and other tactile elements enhance or affect our tabletop RPG games? Ways to add a tempting, touchable layer to your gaming experience, whether for your home group or as a designer.

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Episode 150 - Breaking Into Boardgames

April 21, 2018

 

Recorded at BreakoutCon 2018

Presented by: Sen-Foong Lim, Rob Daviau, Allysha Tulk, Nicole Hoye
Moderator: Daryl Andrews

Have you ever wanted to be a boardgame designer? Join our wonderful panel of guests to discuss what it takes to get started down this path!

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Episode 149 - GM Masterclass

April 14, 2018

Recorded at BreakoutCon 2018

Presented by: Robin Laws, Daniel Kwan, Emily Care Boss, and Michelle Lyons-McFarland
Moderator: Corey Reid

Learn how the best GMs run the best games. No matter what system or play style you love, this panel will have tips and tricks to help you level up your game.

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