Episodes
Saturday Oct 19, 2013
Episode 26 – Magic Mechanics
Saturday Oct 19, 2013
Saturday Oct 19, 2013
This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman in conversation with Rob Donoghue. It’s a fascinating discussion on how game mechanics can create a feeling of magic during play.
Saturday Mar 02, 2013
Episode 18 – Volatility in Game Design
Saturday Mar 02, 2013
Saturday Mar 02, 2013
Randomness makes games fun, but it can also make them terrible. Our Industry Insider guests give advice on the right way to use randomness in game design. Randomness makes games fun, but it can also make them terrible. If you’re going to use randomness in your games, it’s like using fire in your kitchen. A great tool, but only if you know how to handle it. Our Industry Insider guests will give advice on the right way to use randomness in game design.
Presented by James Ernest and Jason Morningstar.
Saturday Jan 26, 2013
Episode 14 – Advanced GM’less Play
Saturday Jan 26, 2013
Saturday Jan 26, 2013
A discussion about GM’less games by Jason Morningstar at Metatopia 2012. This was presented to a group of game designers and publishers who ask some advanced questions.
Sorry that the introduction doesn’t include the title of the seminar.
Saturday Jan 19, 2013
Episode 13 – Introduction to GMless Play
Saturday Jan 19, 2013
Saturday Jan 19, 2013
A discussion about GM’less games by Jason Morningstar at GenCon 2012. This was presented to a general audience and provides a good foundation on the subject.