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Episodes
The best panels and seminars about analog game design & publishing.
Episodes

Feb 4, 2024
Feb 4, 2024
54 min
Recorded at Metatopia 2023
Presented by Bill White and Avery Rosen
This panel discusses the theoretical, pedagogical, and practical implications of trying to teach people to run tabletop RPGs as GMs. We're interested in understanding the best practices, the pitfalls, and the contexts in which "teaching people to GM" in any kind of formal way is even possible. We survey the role-playing landscape in order to understand how the technological and cultural shifts of recent years have affected the way people learn to run games.

Oct 22, 2022
Oct 22, 2022
1hr 1 min
Recorded at Metatopia Online 2021
Presented by Beth Rimmels, Sen-Foong Lim, Gwendolyn Marshall.
As a GM or game designer, you can produce a rewarding or disappointing experience for players. Regardless of genre, game or goals, what your design focuses on and how it conveys that determines how it will be received. We'll discuss how to create satisfying experiences whether you're trying to scare players, create thought-provoking frustration, or make players feel like heroes

Mar 27, 2021
Mar 27, 2021
1hr 30 sec
Recorded at Metatopia Online 2020
Presented by A.C., Jay Dragon, and Viditya Voleti.
Being a GM is hard; like, really hard. Having nobody willing to fill that role has been the downfall of many a game group. But there is an alternative! GM-less roleplaying games are getting more and more popular, and this panel is here to discuss why.

Feb 6, 2021
Feb 6, 2021
1hr 43 sec
Recorded at Metatopia Online 2020
Presented by Chris O'Neill, Stephanie Bryant, Warren Morrison, Walt Ciechanowski.
Roll20 provides players and GMs with a popular virtual tabletop for games. How can you best take advantage of it as a player, a designer or a publisher? Our experts and power-users will bring you up to speed on the service.

Apr 11, 2020
Apr 11, 2020
53 min
Recorded at Metatopia 2019
Presented by Meguey Baker, Caleb Stokes, Clark Valentine, Edward LaValley.
Teenagers bring innovation, creativity and hard questions to the game table. Our panelists will talk about how to hold space for everything that makes gaming with them magical.

Mar 28, 2020
Mar 28, 2020
55 min
Recorded at Metatopia 2019
Presented by Kenneth Hite, Betsy Rosenblatt, Darren Watts.
Mysteries are among the hardest genres to run successfully in tabletop games. How can designers structure stories to meaningfully involve players, guide them to clues and help them put them together to solve a crime without spoonfeeding them? How can GMs control pacing to duplicate the feel of classic whodunits?

Jun 8, 2019
Jun 8, 2019
57 min
Recorded at BreakoutCon 2019
Presented by Tracy Gibbons, James D'Amato, Bianca Zelda, Daniel Kwan with moderation by Victoria Rogers
You don't need to prep for hours to run a fun game that everyone will enjoy. GMing doesn't have to be a daunting experience. This panel will talk about ways to let go of the reins and give everyone at the table a chance to collaborate and create the story together.
