Social Issues Archive

Episode 194 - Love like a Bomb

February 23, 2019 @ 9:00 am

Recorded at Metatopia 2018

Presented by Kate Beaman-Martinez and Jonaya Kemper

"Love Like A Bomb". We're going to examine some evolving wisdom about balanced, healthy intimate relationships and apply it to group dynamics. In this case, we're going to talk about how the concept of "love bombing" applies to gaming communities.

Filed under Social Issues · Comments

Episode 193 - Intersectional Feminism

February 16, 2019 @ 9:00 am

Recorded at Metatopia 2018

Presented by Julia Ellingboe, Moyra Turkington, Jonaya Kemper, and Misha Bushyager.

"Intersectional Feminism: Game Design That Tackles Topics that Matter". Designing historical games is complicated, especially when we're telling the stories of people who are often forgotten. How do we handle those stories without accidentally perpetuating or compounding existing damage?

Filed under Social Issues · Comments

Episode 192 - Metaphorical Games

February 9, 2019 @ 9:00 am

Recorded at Metatopia 2018

Presented by Jason Pitre, Mark Diaz Truman, Kate Bullock

Games are art, and can explore challenging subject material. It can often be useful to use fictional metaphors to recontextualize these difficult topics and make them easier to to examine with a layer of emotional distance. On this panel, the speakers will explore how and when to use metaphors in your game design, and the pitfalls to avoid.

Filed under Social Issues, Writing and Editing · Comments

Episode 189 - Expanding Fantasy

January 19, 2019 @ 9:00 am

Recorded at Metatopia 2018

Presented by DC

Participate in a discussion about expanding the narrative fantasies applied to tabletop RPGs. The standard "set" of explored backgrounds and settings are not only old, but also fundamentally structured around a singular perspective. Inspecting the foundation of our fiction allows us to better understand the values or pitfalls of those choices, and how they may affect who decides to, or not to, join us at our table

Filed under Social Issues · Comments

Episode 185 - Navigating Consent in Gaming

December 22, 2018 @ 9:00 am

Recorded at Metatopia 2018

Presented by Sam Saltiel, Brand Robins, Camdon Wright, Eli Eaton

Good consent practice requires that consent is enthusiastic and informed. Let's talk about how to encourage a higher level of consent. We will discuss tools you can add at the table, but then we'll explore ways to integrate consent into the foundations of your design.

Filed under Social Issues · Comments

Episode 169 - Positive Aesthetic Sexytimes

September 1, 2018 @ 9:00 am

Recorded at Metaopia 2017

Presented by Whitney Delaglio, Brand Robins

Sexy Times in-game can be serious business, but it doesn't have to be! Join us for a discussion about using artwork and tone to encourage fun and playful exploration of intimacy in games.

This episode coincides with the release of the kickstarter for Prism! Check it out here: https://www.kickstarter.com/projects/2026929256/prism-1

 

 

Filed under Social Issues, Art and Layout · Comments

Episode 157 - Writing Religions Respectfully

June 9, 2018 @ 9:00 am

Recorded at Metatopia 2017

Presented by Julia Ellingboe, Jess Banks and Laiel.

Our panelists will talk about about incorporating actual real life systems of faith into settings, themes, and conflicts, rather than to making up a religion for a game. Let's talk about about writing about faith, particularly when it's different from our own. 

Filed under Social Issues · Comments

Episode 147 - Blood on the Table: Horror in RPGs

March 31, 2018 @ 9:00 am

Recorded at BreakoutCon 2018

Presented by Sarah Richardson, Michelle Lyons-McFarland, Jaym Gates

Moderator: Brand Robbins

Jaym Gates (BLUE ROSE 2nd Ed., TIANXIA: Blood, Silk, and Jade,), Michelle Lyons-McFarland (Chill, A Tragedy in Five Acts), and Sarah Richardson (Bluebeard’s Bride, Velvet Glove) as they discuss how diverse viewpoints bring new life to tired horror tropes. Topics may include feminine horror, setting the right tone, disrupting player assumptions, plus tips and tricks for running horror in trad, OSR, and story games. Make sure to bring questions of your own!

Filed under Social Issues, Rules and Mechanics · Comments

Episode 146 - My Games are Unapologetically Political

March 24, 2018 @ 9:00 am

Recorded at Metatopia 2017

Presented by Shoshana Kessock, Neall Price, Susanne Vejdemo, Joshua A. C. Newman.

Art is and has always been political, and game design is no different. In this panel, we'll talk about developing games with political agendas not only wholly in mind, but front and center. We'll tackle discussions about the hard topics that come up in political games, whether or not you design for unity or for controversy, how to use game design to create the political message of your games, and how to design games with political messages in the current charged political world.

Filed under Social Issues · Comments

Loading Downloads
200Episodes

Following

Followers

We Love your Support

If you like the RPG Design Panelcast or find it useful, we would love it if you would spread the word, particularly to new designers who might benefit from these resources. Help new people learn.

Sponsors

This podcast is made possible due to the work of Genesis of Legend Publishing (www.genesisoflegend.com) and Metatopia (https://www.dexposure.com).

Donations Welcome

If you have spare change, feel free to support the podcast by donating some of it to us over at https://patron.podbean.com/RPGDesignPanelcast