Episode 83 – Give and Receive Critique

June 17, 2016 @ 12:56 am

How to Give and Receive Critique

Recorded at Metatopia 2015

Presented by  Joshua A.C. NewmanHannah Shaffer & Rachel E.S. Walton.

Planning and running a Kickstarter campaign for your game can be like designing and playing another game. Will you hack an existing formula or take a risk on an unusual approach? Will it include lots of fiddly mechanics and rewards or will you take a more artistic direction? When you’re running the campaign, how do you play the roles of marketer, designer, publisher, business person, and artist? Join panelists as they talk about the design and management of Kickstarter campaigns themselves. In what ways have they evolved into established systems (stretch goals, etc.) and how are some creators breaking those conventions?

 

You can subscribe to us here!  RSS Feed iTunes

 
Episode 83: Critique [ 49:29 ] Play Now | Play in Popup | Download (334)
Share | Download(Loading)
RPG Design Panelcast
Loading Downloads
236Episodes

Following

Followers

We Love your Support

If you like the RPG Design Panelcast or find it useful, we would love it if you would spread the word, particularly to new designers who might benefit from these resources. Help new people learn.

Sponsors

This podcast is made possible due to the work of Genesis of Legend Publishing (www.genesisoflegend.com) and Metatopia (https://www.dexposure.com).

Donations Welcome

If you have spare change, feel free to support the podcast by donating some of it to us over at https://patron.podbean.com/RPGDesignPanelcast