Episode 174 - Designing the GM Section of your Game

October 6, 2018 @ 9:00 am

Recorded at Metatopia 2017

Presented by Phil Vecchione, Will Hindmarch, Beth Rimmels.

Designing the "For GMs" Section of your RPG" . GMing sections of RPGs are often a collection of rules, advice, etc, but they are not always effective. In addition, there is a host of great, generic GMing advice in both blog and podcast form, that no longer needs to be included in an RPG. What can we, as game designers, do when we design the GMing section of a game to better empower GMs to run the games we are creating?

Share | Download(Loading)
Loading Downloads
200Episodes

Following

Followers

We Love your Support

If you like the RPG Design Panelcast or find it useful, we would love it if you would spread the word, particularly to new designers who might benefit from these resources. Help new people learn.

Sponsors

This podcast is made possible due to the work of Genesis of Legend Publishing (www.genesisoflegend.com) and Metatopia (https://www.dexposure.com).

Donations Welcome

If you have spare change, feel free to support the podcast by donating some of it to us over at https://patron.podbean.com/RPGDesignPanelcast