Recorded at Metatopia 2019

Presented by Stras Acimovic, John LeBoeuf-Little.

Blades in the Dark has led to a new generation of game designs such as Scum and Villainy, Band of Blades, and Mutants in the Night. In this panel, we dig into the toolset and what sets it apart from similar design traditions. What are the core principles behind designing games Forged in the Dark? Where can we grow and diverge from the core?

Share | Download(Loading)

Play this podcast on Podbean App