Recorded at Metatopia Online 2020

Presented by Jason Pitre, Rob Donoghue, Emily Dresner, Kenneth Hite

The 100 GP Pearl: Economics and Trade as Design Elements. Economics and trade have long been foundational elements of game design, from the hyperinflation of dungeon pillaging to the free traders of Traveller. In this panel, we discuss how these aspects can be used as the foundation for game mechanics and procedures. Don't make me quote the rules of acquisition at you

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