Recorded at Metatopia 2019
Presented by Kenneth Hite
A METATOPIA tradition - Kenneth Hite rambling about game design. In this case the notion of scope: How big should your setting be? How can you design a setting to contain multiple core game activities, and should you? As always, Ken has notions and questions, and hopes you have more of both as we explore Bigness (and un-Bigness) in games.