Episodes
Saturday Apr 01, 2023
Episode 346: RPGs Without Obvious Combat Mechanics
Saturday Apr 01, 2023
Saturday Apr 01, 2023
Recorded at Metatopia Online 2021
Presented by Moe Poplar, Michael Low, J Gurantz.
Now kids, stop fighting! RPGs are intensely emotionally engaging, deeply moving experiences - and they're fun! Much attention has been paid, recently, to their application in therapy, helping people navigate complex emotional change. This creates a question - how does the violence often built into the system - and setting - of an RPG affect players, and how can we create games where tension, drama, and struggle don't have to be wedded to destruction?
Saturday Mar 04, 2023
Episode 345: Making Trash Games for Love
Saturday Mar 04, 2023
Saturday Mar 04, 2023
Recorded at Metatopia Online 2021
Presented by presented by Jack Rosetree, Olivia Montoya, Taylor LaBresh.
Perfection is a toxic concept. The pressure to make our games elegant, innovative, replayable, marketable, pitchable, attractive, and trendy can be exhausting. Don't be afraid to make ugly, unmarketable, uncomfortable, or downright bad games. Making trash is liberating, exhilarating, and cathartic. Full Slide Deck at https://tinyurl.com/htnw669s
Saturday Feb 18, 2023
Episode 344: International Co-Publishing Agreements
Saturday Feb 18, 2023
Saturday Feb 18, 2023
Recorded at Metatopia 2021
Presented by Jason Pitre, Rae Nedjadi and Sean Nittner with regrets from Jay Dragon.
Countless brilliant analog game designers are creating innovative games around the world. Unfortunately, creatives from many countries face harsh barriers in terms of crowdfunding access, banking regulations, shipping challenges, or other factors. That is why international co-publishing agreements have come on the scene. In this panel, Filipino Designer/Publisher Jamila Nedjadi joins North American publishing partners to discuss the different business models that have worked for them.
Sunday Feb 05, 2023
Episode 343: Printing and Shipping Where You Are
Sunday Feb 05, 2023
Sunday Feb 05, 2023
Recorded at Metatopia Online 2021
Presented by Jonathan Lavallee, Alastor Guzman, Moe Poplar.
Do You Want to Build a Snowman? Printing and Publishing Where You Are. In this panel we'll be looking at the current state of printing and publishing RPGs from Canada, the US, Europe, and Mexico. Where are there new opportunities for small publishers to produce physical books without breaking the bank?
Tuesday Jan 17, 2023
Episode 342: Details for the Devil
Tuesday Jan 17, 2023
Tuesday Jan 17, 2023
Recorded at Metatopia Online 2021
Presented by Richard Ruane, Pam Punzalan, Brian Yaksha, Zedeck Siew.
In METATOPIA 2020's "Devil in the Details" panel, we explored microsettings; settings that focus closely on a specific area, region, or location. This year, we'll discuss how microsettings challenge traditional assumptions about game mechanics, focusing on character creation, magic, technology, and GM procedures. How can the concrete specificity of microsettings open up other design opportunities beyond just the setting details?
Saturday Dec 03, 2022
Episode 341: Questions as Mechanics
Saturday Dec 03, 2022
Saturday Dec 03, 2022
Recorded at Metatopia Online 2021
Presented by Thomas Manuel, Logan Timmins, Rae Nedjadi, Aaron Lim, momatoes.
Asking and answering questions seems really simple but at the same time, it's a powerful tool in the game design process. Watch a group of storygame designers talk about the role of questions in their games and how they can help you get the best out of play at the table.
Friday Nov 18, 2022
Episode 340: The Data is in, now what?
Friday Nov 18, 2022
Friday Nov 18, 2022
Recorded at Metatopia Online 2021
Presented by Tanya Pobuda, Sarah Stang, Erika Chung, Eric Lang.
We know where we stand - gaming, specifically analog gaming in this case, has a sexism and racism problem. We've proven that through our research. Now that we have the data to back up our lived experiences, what can we do to fix the problems?
Saturday Oct 22, 2022
Episode 339: Designing Rewarding Game Experiences
Saturday Oct 22, 2022
Saturday Oct 22, 2022
Recorded at Metatopia Online 2021
Presented by Beth Rimmels, Sen-Foong Lim, Gwendolyn Marshall.
As a GM or game designer, you can produce a rewarding or disappointing experience for players. Regardless of genre, game or goals, what your design focuses on and how it conveys that determines how it will be received. We'll discuss how to create satisfying experiences whether you're trying to scare players, create thought-provoking frustration, or make players feel like heroes
Monday Oct 10, 2022
Episode 338: Keepsake Games
Monday Oct 10, 2022
Monday Oct 10, 2022
Recorded at Metatopia Online 2021
Presented by Jason Cox, Shing Yin Khor, Jeeyon Shim.
Keepsake Games, Art, Education and Equity. Keepsake games, which generate material objects as a result of play, are a fascinating tool for classroom use. What if the experience of educational games was visually shaped by the students? How would this affect their engagement and retention of content? How can a game like this thrive in the quantitative systems that dominate education?
Saturday Sep 24, 2022
Episode 337: The Aether and Beyond
Saturday Sep 24, 2022
Saturday Sep 24, 2022
Recorded at Metatopia Online 2021
Presented by Richard Ruane, Diogo Nogueira, Sarah Blunt, Daniel Wilson and Noora Rose.
Cold, scary, empty, and filled with radiation, we all know the real void of outer space isn't a friendly place. But what opportunities do we get when we create settings in a different outer space, one we see in pulp novels, weird fiction, planetary romances, cosmic horror, and early tabletop games and supplements such as Spelljammer or Space 1999? What makes creating a space fantasy or weird space setting different from creating a classic fantasy or space opera? What themes can creators explore when we look at space in weird and fantastical ways?
Monday Sep 12, 2022
Episode 336: Selling Globally in an Evechanging World
Monday Sep 12, 2022
Monday Sep 12, 2022
Recorded at Metatopia Online 2021
Presented by Jordan Russell.
What is DDP? What is VAT? How can I expand my business Globally? If these are questions you have asked yourself then this session is for you. Come grab some knowledge with Jordan Russell (from ShipBob) on how to expand your business into different markets around the world. Becoming a global business isn't as scary as it seems.
Saturday Aug 27, 2022
Episode 335: Distribution in 2021
Saturday Aug 27, 2022
Saturday Aug 27, 2022
Recorded at Metatopia Online 2021
Presented by Scott Morris and Michael Parker.
Are you a designer and want to know how your game gets distributed? Are you self publishing and want to know more about Distribution? Are you crazy enough to actually ask a Distributor anything? Join us as Scott Morris from GTS and Michael Parker from ACD discuss the U.S.'s 3-Tier system and answer questions.
Saturday Aug 13, 2022
Episode 334: Gaming as Experiential Learning
Saturday Aug 13, 2022
Saturday Aug 13, 2022
Recorded at Metatopia 2021
Presented by Gabby Swab, John Harris, Ian Mercer.
Role Playing as Experiential Learning: How Dungeons & Dragons Assists in Teaching Management Concepts"
In Fall 2020, students across three universities participated in building a character based on their Ideal Entrepreneur, Human Resources Manager, or Leader. Using the format from the popular Dungeons and Dragons role-playing game, the students' chosen character used their characteristics, skills, and knowledge to perform in three different course-related scenarios. Students were then asked to reflect on their character, their decisions, and the subsequent outcomes. In this forum, we discuss the activity and the management topics (e.g., decision making, individual differences, resources) it allowed us to teach using games as experiential learning techniques.
Saturday Aug 06, 2022
Episode 333: Creatively Limited
Saturday Aug 06, 2022
Saturday Aug 06, 2022
Recorded at Metatopia Online 2021
Presented by Sen-Foong Lim, Paul Stefko, Moe Poplar and Quinn Murphy. Jonathan Lavallee was unable to attend for medical reasons.
Analysis paralysis exists in creativity! When we put up limits and restrictions, we find new ways to solve problems and be creative. This panel will talk about what works for them when putting up walls around their creative process.
Saturday Jun 25, 2022
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Saturday Jun 25, 2022
Saturday Jun 25, 2022
Recorded at Metatopia Online 2021
Presented by Jonathan Lavallee, Sen-Foong Lim, Misha B.
It's always great and interesting to have cool terms for features in your game, but there are moments when that can get in the way of what you're trying to say. We'll be talking about the importance of, and balance between, clarity and flavor in your text.
Saturday Jun 11, 2022
Episode 331: Designing and Publishing with ADHD
Saturday Jun 11, 2022
Saturday Jun 11, 2022
Recorded at Metatopia Online 2021
Presented by Jay Dragon, Robert Donoghue, Rabbit Stoddard, Darla Burrow.
Game design and publishing are complex tasks at the best of times, and particularly so for those dealing with ADHD. Many creatives struggle with maintaining their attention and concentration on their design and publishing work. How do you track your accomplishments and keep track of what you need to do next? How do you manage multiple deadlines and juggling priorities? How can ADHD be harnessed to help you with your creative work? In this panel, four experienced designers will share their hard-won secrets
Saturday May 21, 2022
Episode 330: Design and Composition 101
Saturday May 21, 2022
Saturday May 21, 2022
Recorded at Metatopia Online 2020
Presented by Jack Parra, Melissa Gay.
This panel for art beginners discusses technique, both in a general sense and specifically for the kinds of products you're likely to encounter in the game biz.
Saturday May 14, 2022
Episode 329: Writing One-Page Games
Saturday May 14, 2022
Saturday May 14, 2022
Recorded at Metatopia Online 2020
Presented by Grant Howitt, Matt Jones, Alexi Sargeant, Jeeyon Shim, Jason Tocci.
Writing long games is hard, but so is writing short games. What advantages do one-page games afford us? What can't they do? What can they do better than longer games? We're going to find out.
Saturday May 07, 2022
Episode 328: Basic Copyright for Writers and Designers
Saturday May 07, 2022
Saturday May 07, 2022
Recorded at Metatopia Online 2020
Presented by Eric Whalen.
This panel is a brief discussion of the basics of copyright law (and some other aspects of intellectual property law) as they pertain to writers and game designers. Members of the panel include game designers, publishers, writers, and former attorneys who have dealt with these issues themselves
Saturday Apr 30, 2022
Episode 327: Grow your RPG Brand
Saturday Apr 30, 2022
Saturday Apr 30, 2022
Recorded at Metatopia Online 2020
Presented by Cat Tobin, Will Sobel, JR Blackwell, Christopher McGlothlin, Maz Hamilton.
You're an RPG designer now! That's great, but now how do you get your awesome game in front of players who will appreciate it? How do you position yourself for future projects? Basically, how do you get your name on a game to mean something? Our panelists grapple with this sticky problem!
Saturday Apr 23, 2022
Episode 326: How to Pitch Yourself Confidently
Saturday Apr 23, 2022
Saturday Apr 23, 2022
Recorded at Metatopia Online 2020
Presented by Emily Escovar, Anne Ratchat.
You've got a great game and you're looking to sell it, or maybe you're looking to get a position working for somebody else making games. How do you present yourself and your game in their best lights? Pitching's a necessary skill regardless of your role in the industry. Learn how to do it here!
Sunday Apr 03, 2022
Episode 325: Let Kids Break Your Game
Sunday Apr 03, 2022
Sunday Apr 03, 2022
Recorded at Metatopia Online 2020
Presented by Kathleen Mercury and Julie Ahern.
Any adult who's worked closely with kids as a teacher, caretaker, or mentor has a cache of stories about times they learned true humility at the hands of a child. This late night panel presents the argument that the youngest generation is our greatest asset. Join panelists as they break down (through real life, hilariously humiliating examples) how every aspect of games, from design to execution, is bettered for the presence and involvement of kids, and what we can do to make our spaces more welcoming to young people.
Saturday Mar 26, 2022
Epsiode 324: Building Better Character Connections
Saturday Mar 26, 2022
Saturday Mar 26, 2022
Recorded at Metatopia Online 2020
Presented by Cat Tobin, Becky Annison, Sharang Biswas.
How to Design !More! !Drama! into your RPG! Some of the most satisfying role playing experiences come from the dramatic outcomes of emotional connections between player characters. We look at ways for tabletop and LARP writers to design for deeper character relationships and dynamics, to provide a structure for GMs to bring more of the good kind of drama to their RPGs
Sunday Mar 20, 2022
Episode 323: A New Designer’s Toolkit
Sunday Mar 20, 2022
Sunday Mar 20, 2022
Recorded at Metatopia Online 2020
Presented by Kyle Ott & Riley Parks.
This panel will focus on tips targeted to those who are beginning their design careers. The presentation will include advice on how to approach a publisher and conduct publisher research. Our panelists will give new designers advice on how to get unstuck and resources to help them with their first designs.
Saturday Mar 12, 2022
Episode 322: Biracial Game Design
Saturday Mar 12, 2022
Saturday Mar 12, 2022
Recorded at Metatopia Online 2020
Presented by Whitney Delaglio, Camdon Wright, Avraham Yosef Baez.
People are told to tell their own stories when making games, but biracial folk are often forced into an unreasonable process of justifying their marginalization regardless of their life experiences. We'll also talk about the racist foundation of not allowing designers to speak about living in, growing up around, and often excluded from more than one community. Also about how our backgrounds influence the games and artwork we design.